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Cyperium on 06/11/09 - 22:20:01

I think there should be a qb64 download section too, as qb64 has some advanced 2d functions that would be suitable for games.

Also, to be honest I think qb64 is far better than any qb compatible language out there as of yet (except for qb itself that is).

Todd on 06/11/09 - 23:17:42

I'll add a QB64 category. Would you know of any QB64 code contributors?

a on 06/18/09 - 15:45:59

a

test on 06/18/09 - 15:46:32

test

Marcade on 06/20/09 - 06:41:50

Cyperium; I hope you or other users actually start adding QB64 content .. which are NOT the examples found on QB64.net. :-/

I have a feeling not many people are using QB64.

Currently Wisdomdude and me have been using FreeBASIC for a few months. Both being ex-QB'ers we absolutely love FreeBASIC. (And FBEdit)

I just downloaded QB64. I do not agree with the choice someone made to mimic QB45's IDE. (Frankly I think it might be a very very very bad choice). The only group who remotely love and would use a QB IDE is small, and within that group who still would wanna code BASIC *TODAY*, is even smaller. Not to mention that bloody thing sucks up CPU power!!!

My buddy had the following comment after testing it out:

WisdomDude:
QB64 needs a TON of debugging.
and it's never going to surpass what FB has
The only thing it would make it useful, is if you can port old QB games without changing a line of code.


Todd on 06/22/09 - 23:59:53

I'd say to a real QB enthusiast, QB64 would be neat since it's a lot like the real QB. But I agree with Marcade. Times are changing, CPUs are faster than they were, and efficiency is important. Because QB runs in DOS, it only uses 640K which gets annoying. FB has EMM to tap into RAM and not set the bar so low. Plus FB translates the BASIC code into ASM and then writes the EXE, one of the most advanced and more efficient ways to build a program.

Don't get me wrong QB64 is a great project but FB goes beyond the call of BASIC.

Marcade on 06/25/09 - 21:26:32

Yes; QB64 is a great project. Any project like those should be stimulated.

However trying to push it to become a public accepted compiler (like I think FB is) might be too early. If you do it too early, people will experience an incomplete product and never will look at QB64 again.

Todd on 06/25/09 - 22:29:52

I agree. I think FB was just well-renowned by word of mouth and just took the BASIC community by storm.

Cyperium on 08/30/09 - 19:55:23

Times are changing and QB64 will both have 100% compatibility with QBasic and will extend on it and of course it will not emulate the 640k limit :), it also uses advanced graphics and sound, with very BASIC like statements. I agree that it is bad for QB64 to be experienced as an incomplete product, but it is actively being developed and for the purpouses of games I think it is advanced enough to suit most needs. Only time will tell though. FB is ok but QB64 is needed for QB compatibility (I'm currently developing a translation of the DirectQB library for use with QB64, imagine my happiness when I got it to run my old directqb game on my XP).

Cyperium on 08/30/09 - 20:21:20

I should note that Galleon is the developer of QB64. Me and many more users are actively supporting this project. It will be open-source when Galleon feels he has added what is needed first.

DSKO on 10/06/09 - 03:48:14

Hello

devilkin on 06/27/10 - 16:49:27

DirectQB port. i will go ape if you do that! i love that lib.

codeguy on 07/30/10 - 18:41:28

there are plenty of genuinely good programs people have uploaded. you should check it out again. as far as compatibility, except for RARELY used stuff (DEF FN to name one), it is entirely compatible. i never much liked DEF FN anyway, so changing those to functions isn't that big of a deal.

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